Raiding Scene in Vanilla World of Warcraft

Raiding in World of Warcraft has always played aa then exclusive dwarf priest racial skill was needed
very large role in creating the allure and continuity forfor many encounters which featured fearing
WoW players. Undoubtedly without raiding contentmechanisms (onyxia, nefarion etc) as alliance lacked
many players would have quit the game due to lackother means to break fear (with the exception of
of content. This article hopes to provide insight intowarrior stance dance berserker rage) dwarf priests
the raiding environment of vanilla WoW.were a must (sometimes several were required for a
Raiding in vanilla WoW consisted of 40 man and 25solid rotation), this could be the first and only time
man raids. The premium 40 man raids involved largewhen a specific race/class combo was ever needed
communities (mostly guilds) working together toto ensure encounters went smoothly.
conquer challenging Player vs Environment (PvE)4) Respeccing and Single role for most classes -
content. Noticeable differences between vanilla andwithout a upper limit on the respect costs for
the current state of WoW deserve to be mentionedplayers, it became apparent that players were
in order to highlight the differences between them.destined to fulfill only one role if they wished to
1) Warriors as the only tanking class - as the onlypursue raiding seriously. This notion was further
tanking class available, it was undeniable that theyemphasized when other talent off-specializations
were the pinnacle to any raid group. Priority waspaled compared to other classes. This meant that
always given to the MT and OTs for gear.usually each class was always expected to play a
2) Paladins alliance exclusive, Shamans horde - thiscertain role. Warriors were tanks, priests, druid
was the only time which featured a large differencepaladins, shamans were healers and of course pure
between the capabilities of different faction raidDamage Per Second (DPS) classes were DPS. It was
groups. Alliance raids had the advantage of blessingsvery rare to see specializations such as
and judgements, whilst horde had totems (most"shadow-priests" or "retribution-paladins" in a
notably tremor totem) and effective healing spellscompetitive PvE environment although you would
such as chain heal.often see DPS warriors due to the fact only a limited
3) Dwarf Priest often a must for alliance - fear ward,number of tanks may be needed.