| Druids are arguably the most versatile class in World | | | | *As a healer, you'll mostly be interested in healing |
| of Warcraft. They can tank, heal, do melee damage, | | | | your friends and keeping yourself up. For the next |
| and ranged damage. Being able to do four different | | | | few tips, the Feral path will be used. Even as a |
| roles in one character can be a major plus, but it can | | | | healer, you'll be using a Feral form to eventually kill |
| also be confusing when it comes to picking out a role | | | | your opponent. |
| type for PVP. Add picking out your strategy and | | | | 4: Fighting the Cloth, Easy to Shred, Hard to Swallow: |
| you've got yourself a good amount of research to | | | | Clothies have a very low armor count, so druids in |
| do, and sometimes not all of it gets done... | | | | feral form can tear through them fairly easily. Use |
| 1: Picking out a Talent role for PVP: The two most | | | | stuns such as pounce in cat form and bash in bear |
| popular Druid Talent builds for PVP are Feral and | | | | form to keep them from casting their spells. Use |
| Restoration. Feral druids can choose between an | | | | your enrage and damage bonus abilities to burn them |
| in-tree split of tanking or DPS (damage per second). | | | | quickly. Bear form can use berserk, it increases |
| A high survivability in PVP is always good to have, | | | | damage, and has an added bonus to break fear, and |
| but you don't want to sacrifice too much DPS for | | | | then be immune to fears for the duration of berserk. |
| comparatively little HP or defense. Or a high DPS, low | | | | 5: Leather, Enemies in the Shadows. In high level PVP, |
| defense route can be taken, in which your main goal | | | | there are two classes that wear leather as a main |
| is to kill a target extremely quickly, or to 'burn' a | | | | armor type. Druids and rogues. For druids, look back |
| target down. | | | | at the weaknesses category, watch for when they |
| Restoration druids are also a good choice, and highly | | | | switch into basic form, or attack them when they |
| sought after by Arena teams. Why? Most of a | | | | are least expecting it with stuns and damage |
| druid's healing is what is called a HoT spell, or Healing | | | | increasing abilities. Rogues will almost always enter a |
| over Time. HoTs are usually instant casts that can't | | | | fight stealthed, as should feral druids. It's a who finds |
| be interrupted by enemy players, and do powerful | | | | who first then. Be ready with your pounce, |
| healing. Resto Druids can be almost impossible to kill if | | | | (spamming it if you want) that way if you manage |
| they have good gear, as they can replenish their own | | | | to find the rogue, they'll be the one ambushed first, |
| mana with a spell, and can continue to keep | | | | you'll have the upper hand, and burn away! |
| themselves alive with a ton of HoT spells. | | | | 6: Mail and Plate, the Fortresses. |
| Balance Druids, the last of the druid Talent trees. | | | | - Hunters and Warriors: These are both classes that |
| They aren't extremely popular in Druid PVP due to | | | | can do quite a bit of damage, but have no healing |
| their lack of crowd control, (being able to silence/root | | | | spells. Get up in their face with stuns and in addition, |
| an enemy, or otherwise incapacitate him.) But they | | | | use crippling attacks such as shred. Both of these |
| do have a high amount of damage and able to cast | | | | classes like to run away and use bandages if possible, |
| several DoT spells. (DoTs are Damage over Time | | | | limit their speed, and they won't be able to nearly as |
| spells.) So, they are an unusual to see on a PVP | | | | easily. |
| battlefield, but not unusable, and can actually be quite | | | | - Shamans and Paladins: Both of these classes are |
| powerful for an experienced player. | | | | good damage dealers, can heal themselves, and can |
| 2: Druid Strengths: Druids are extremely mobile, they | | | | kill druids fairly easily. For an elemental shaman |
| are able to get out of sight, away from danger, and | | | | (ranged shaman talent) sneaking up on them and |
| to a target with very little trouble. Almost all crowd | | | | stun-killing them is the best way to go, same with |
| control spells can be broken by shifting into a | | | | clothie casters. With enhancement shamans and |
| different form, and they are immune to polymorph in | | | | retribution paladins, (both melee talents) they can be |
| shifted form. They also have many abilities and spells | | | | taken down, but it will usually take longer than other |
| that can increase their health and spell power for a | | | | classes. Interruptions are the druid's cup of tea for |
| limited duration. One example of a druid evasive | | | | fighting these two. They can heal themselves, but |
| maneuver if they are low on health, is to shift into | | | | almost all of their heals take time, and can be |
| cat form (if not already there) and use sprint to get | | | | stunned and interrupted. Eventually you should be |
| behind an object to heal. Getting behind an object | | | | able to kill them with a little patience, and a lot of |
| puts you out of the line of sight for enemy players | | | | focus. |
| so they can't attack you. | | | | - Deathkinghts: The newest class to WoW, is pretty |
| 3: Druid Weaknesses: A druid's main weakness is their | | | | much a warrior that can cast damage spells. Usually a |
| unshifted form, where most of their abilities can't be | | | | Deathknight's goal is to jump in, and burn their target |
| used, and they have little defensive capabilities. | | | | down without much thought for themselves. Using |
| Another weakness is that druids have to spread out | | | | the druid's bear form during a fight with a |
| their talents between two trees to make themselves | | | | Deathknight will increase your survivability and usually |
| truly killer druids, or healing masters. Too little spread | | | | be enough damage to bring him down enough to |
| and you can be burned down easier, due either to | | | | switch into cat, and then burn him the last few health |
| few heals, or not enough defenses. Too much | | | | points. These tips and mini-guide should help you |
| spread and you have no high-up talents to use, and | | | | become a better Killer Druid, and rack up those honor |
| become fairly useless. Don't spread yourself out too | | | | kills in no-time! |
| much! | | | | |