| The difficulty curve here just takes a sharp and | | | | to that same room, all those enemies returned -- |
| sudden swing up right as you're just finding your | | | | along with newer, even more powerful foes. |
| groove, and what starts as a fairly engaging homage | | | | Download Unlimited Nintendo DSi Games,Movies and |
| to its literary source material becomes so challenging | | | | More For Free! |
| so quickly that it ends up becoming very nearly | | | | And that's the second factor contributing to Fighting |
| unplayable. | | | | Fantasy's too-steep difficulty curve -- the individual |
| There are a number of contributing factors -- the | | | | abilities of enemies increase too quickly for you to |
| first is the number of enemies, and the fact that | | | | counter. You go from bashing common rats in the |
| they don't stay dead after you kill them. I stumbled | | | | head with a bone club to being shot from a hundred |
| into a room overflowing with orcs and was nearly | | | | yards away with fireballs thrown by elemental ghosts |
| instantly dropped after just five seconds' worth of | | | | in a matter of mere minutes -- there's no way you |
| combat against their barrage of axe attacks. | | | | can keep up. |
| Download Unlimited Nintendo DSi Games,Movies and | | | | Especially because of the third factor, your |
| More For Free! | | | | character's own creepingly slow increase in abilities. At |
| This wouldn't be so unfair, except that it happens so | | | | the beginning of Fighting Fantasy, you're given a |
| suddenly -- up to that point you never encounter | | | | questionnaire that assigns you a class of warrior, |
| more than one monster at a time, so you're certainly | | | | mage or rogue to start off with, or you can |
| not prepared to make the leap from single combat | | | | alternatively decide to customize your own class by |
| to crowd control. | | | | picking and choosing from all available abilities and |
| I found success through a hit-and-run tactic of | | | | assigning stat points anywhere you like. I chose the |
| entering the room, taking a couple of quick swipes at | | | | latter, creating a melee-focused fighter with a bit of |
| the nearest guy, running back out the door and | | | | magical ability, so that I could rush into battle |
| healing myself, then repeating that process until they | | | | headfirst but also have access to healing spells to |
| were all eventually dead. But, after a few minutes of | | | | recover from those fights quickly. |
| exploration elsewhere and being forced to backtrack | | | | |